Java Tutorial - Input and Output Handling
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Java Input and Output - Understanding Scanner, BufferedReader, and Console
Java stands out as a highly utilized programming language renowned for its adaptability across diverse applications. A pivotal facet of programming involves managing user input and presenting information on the screen. In the realm of Java, multiple methods exist to navigate the realms of input and output. These include:
- Using the Scanner class
- Using the Buffered Reader class
- Using the Console class
Let's briefly explore each method.
Using the Scanner Class
The Scanner division provides functionalities for acquiring input from the keyboard. It is housed within the java.util bundle, necessitating its importation before application.
```java
import java.util.Scanner;
```
To create an object of the Scanner class, we can use the following syntax:
```java
Scanner input = new Scanner(System.in);
```
In this context, we instantiate an unit named 'input,' designed to receive input from System.in, representing the basic input (keyboard). This 'input' object proves versatile, enabling the invocation of diverse procedures within the Scanner division. These procedure encompass:
- `nextLine()`: to take input as a String
- `nextInt()`: to take input as an int
- `nextDouble()`: to take input as a double
- `nextBoolean()`: to take input as a boolean
- and so on
Example using the Scanner class:
```java
import java.util.Scanner;
public class StudentData {
public static void main(String[] args) {
// variable declaration
String name, studentId, major;
double gpa;
// create a new scanner
Scanner input = new Scanner(System.in);
// display output to the user
System.out.println("### Student Data ###");
System.out.print("Name: ");
name = input.nextLine();
System.out.print("Student ID: ");
studentId = input.nextLine();
System.out.print("Major: ");
major = input.nextLine();
System.out.print("GPA: ");
gpa = input.nextDouble();
// display output again
System.out.println("--------------------");
System.out.println("Name: " + name);
System.out.println("Student ID: " + studentId);
System.out.println("Major: " + major);
System.out.println("GPA: " + gpa);
}
}
```
Output:
```
### Student Data ###
Name: John Doe
Student ID: 1234567890
Major: Computer Science
GPA: 3.8
--------------------
Name: John Doe
Student ID: 1234567890
Major: Computer Science
GPA: 3.8
```
Using the BufferedReader Class
The BufferedReader division finds its purpose in reading data from various sources, including files, sockets, or the keyboard. It is situated within the java.io bundle, necessitating its importation prior to utilization.
```java
import java.io.BufferedReader;
import java.io.InputStreamReader;
```
To create an object of the BufferedReader class, we can use the following syntax:
```java
BufferedReader input = new BufferedReader(new InputStreamReader(System.in));
```
In this instance, we instantiate an object named 'input,' tasked with retrieving data from System.in, representing the standard input (keyboard). This 'input' object proves valuable for invoking the readLine() method, which yields input in the form of a String. Should the need arise to obtain input in other data variety, conversion becomes imperative. This involves actions like:
- `Integer.parseInt(input.readLine())`: to take input as an int
- `Double.parseDouble(input.readLine())`: to take input as a double
- `Boolean.parseBoolean(input.readLine())`: to take input as a boolean
- and so on
Example using the BufferedReader class:
```java
import java.io.BufferedReader;
import java.io.InputStreamReader;
public class StudentData {
public static void main(String[] args) throws Exception {
// variable declaration
String name, studentId, major;
double gpa;
// create a new buffer reader
BufferedReader input = new BufferedReader(new InputStreamReader(System.in));
// display output to the user
System.out.println("### Student Data ###");
System.out.print("Name: ");
name = input.readLine();
System.out.print("Student ID: ");
studentId = input.readLine();
System.out.print("Major: ");
major = input.readLine();
System.out.print("GPA: ");
gpa = Double.parseDouble(input.readLine());
// display output again
System.out.println("--------------------");
System.out.println("Name: " + name);
System.out.println("Student ID: " + studentId);
System.out.println("Major: " + major);
System.out.println("GPA: " + gpa);
}
}
```
Output:
```
### Student Data ###
Name: Jane Doe
Student ID: 0987654321
Major: Electrical Engineering
GPA: 3.5
--------------------
Name: Jane Doe
Student ID: 0987654321
Major: Electrical Engineering
GPA: 3.5
```
Using the Console Class
The Console class serves as a means for engaging with users via the console. It is part of the java.io package, requiring prior importation before application.
```java
import java.io.Console;
```
To create an object of the Console class, we can use the following syntax:
```java
Console input = System.console();
```
In this context, we establish an object named 'input,' dedicated to receiving input from System.console(), representing the active console. This 'input' entity proves versatile, allowing the utilization of diverse methods within the Console class. These methods include:
- `readLine()`: to take input as a String
- `readLine(String format, Object... args)`: to take input as a String with a specific format
- `readPassword()`: to take input as a char[] without displaying what is typed
- `readPassword(String format, Object... args)`: to take input as a char[] without displaying what is typed with a specific format
- and so on
Example using the Console class:
```java
import java.io.Console;
public class StudentData {
public static void main(String[] args) {
// variable declaration
String name, studentId, major;
double gpa;
// create a new console
Console input = System.console();
// display output to the user
System.out.println("### Student Data ###");
name = input.readLine("Name: ");
studentId = input.readLine("Student ID: ");
major = input.readLine("Major: ");
gpa = Double.parseDouble(input.readLine("GPA: "));
// display output again
System.out.println("--------------------");
System.out.println("Name: " + name);
System.out.println("Student ID: " + studentId);
System.out.println("Major: " + major);
System.out.println("GPA: " + gpa);
}
}
```
Output:
```
### Student Data ###
Name: Jack Smith
Student ID: 5678901234
Major: Mechanical Engineering
GPA: 3.2
--------------------
Name: Jack Smith
Student ID: 5678901234
Major: Mechanical Engineering
GPA: 3.2
```
Conclusion
In this article, we've delved into Java input and output, comprehending the process of receiving input from users and showcasing output on the screen. We've gained knowledge that three classes—Scanner, BufferedReader, and Console—serve as tools for managing input and output in Java. Each class possesses its own set of merits, drawbacks, and distinct usage methods. The article also provides code examples showcasing the application of these classes. Through a comprehensive understanding of Java input and output handling, we can craft programs that are more engaging and dynamically responsive.